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127 | ###############################################################################
# Copyright (c) 2016-2024 by Altair Engineering, Inc.
# All rights reserved.
#
# Altair Engineering, Inc. makes this software available as part of the Vision
# tool platform. As long as you are a licensee of the Vision tool platform
# you may make copies of the software and modify it to be used within the
# Vision tool platform, but you must include all of this notice on any copy.
# Redistribution without written permission to any third party, with or
# without modification, is not permitted.
# Altair Engineering, Inc. does not warrant that this software is error free
# or fit for any purpose. Altair Engineering, Inc. disclaims any liability for
# all claims, expenses, losses, damages and costs any user may incur as a
# result of using, copying or modifying the software.
# =============================================================================
# @plugin
# Hierarchy Overview
# @namespace
# HierarchyOverview
# @section
# Miscellaneous Userware Examples
# @description
# Add a main menu entry to load all hierarchical instances into the Cone
# window.
# @files
# hierarchyOverview.tcl
# @example
# demo/rtl/aquarius/aquarius.f
# @cmdline
# -F @example[0]
# -userware @files[0]
# @tag
# gui zdb
###############################################################################
# =============================================================================
# Init - Initialize the plugin.
# =============================================================================
#
proc HierarchyOverview:Init {} {
##
# Add menu entries.
#
gui menu submenu {"Userware" "Hierarchy Overview"}
gui menu command {"Userware" "Hierarchy Overview" "Full"} \
[list HierarchyOverview:_load 0]
gui menu command {"Userware" "Hierarchy Overview" "Folded"} \
[list HierarchyOverview:_load 1]
}
# =============================================================================
# Finit - Finalize the plugin.
# =============================================================================
#
proc HierarchyOverview:Finit {} {
##
# Undo modifications of the GUI.
#
gui menu removeEntry {"Userware" "Hierarchy Overview" "Full"}
gui menu removeEntry {"Userware" "Hierarchy Overview" "Folded"}
gui menu removeEntry {"Userware" "Hierarchy Overview"}
}
# -----------------------------------------------------------------------------
# _load - Load a hierarchy overview into the cone window;
# fold instances if $fold is true.
# -----------------------------------------------------------------------------
#
proc HierarchyOverview:_load {fold} {
##
# Return if the database is empty.
#
set db [gui database get]
if {$db == {}} {
return
}
set top [$db get_top_design]
$db foreach module module {
$db flag $module clear blue
if {[HierarchyOverview:_skipModule $db $module]} {
continue
}
$db flag $module set blue
}
set instList {}
$db flat foreach instOfCell blue $top inst {
lappend instList $inst
}
gui window show Cone
gui cone load $instList
if {$fold} {
gui cone fold $instList
gui cone regenerate
}
}
# -----------------------------------------------------------------------------
# _skipModule - Check if the given module should be skipped.
# -----------------------------------------------------------------------------
#
proc HierarchyOverview:_skipModule {db module} {
if {[$db isTop $module]} {
return true
}
if {[$db primFuncOf $module] != "NONE"} {
return true
}
if {[$db attr $module getValue @symbol] != ""} {
return true
}
return false
}
# =============================================================================
# Call the initialization procedure.
# =============================================================================
#
HierarchyOverview:Init
|