Entity Creation
General workflows to add or edit an entity in Inspire Motion Analyst.
Add an Entity
General workflow to add an entity using Motion Analyst tools.
-
On the Motion ribbon, under Profile, select
Analyst.

-
Select a tool from the Motion ribbon.

Tip: To find and open a tool, press Ctrl+F. For more information, see Find and Search for Tools.The guide panel opens.Figure 1. Example of Entity Guide Panel 
- Optional:
To select a Parent system, use the selector. The parent
system determines the new entity's position within the model tree
hierarchy.
SelectorsMany fields in the guide panel require selecting another entity in the model. These selectors generally follow a consistent format, as detailed below.

Table 1. Selector Function Icon Description Directly select an entity 
Click the name of the entity to be selected (e.g., Part, Point, Joint, etc.) and then select a corresponding entity on the model from the model browser or modeling window. The number in parentheses indicates how many entities are selected. Most selectors are limited to selecting one entity.
Advanced selector 
Opens a dialog to select an entity by label, organized in the model tree. You can choose whether to view the model tree of the parent system or the model.

Reset selection 
Click to reset entity selections. - Optional: Edit the Label. This is a free text field where you can enter a custom name for the entity.
- Optional: Select the Pair check box to create a pair entity. Pair entities help to create models that are symmetric about the Z-X plane of the model. Their properties can also be symmetric about the Z-X plane (in other words, the Y property is mirrored). For more information, see Pairs and Symmetric Modeling in Inspire Motion.
-
To select a reference (e.g., Origin, Part, Joint, etc.), use the selector for
each entity.
To the left of each reference selector, there is also a Ground
icon, which you can click to select the ground as a
part or the global origin as a point instead of a specific entity in the
model. -
After the reference selections are made, create the entity using one of the
following methods:
- Click
on the guide panel to create and orient the
entity.OR
- Click the
button that appears at the mouse
location in the modeling window.OR
- Click
to create the entity and exit the guide panel
selections for this entity.OR
- Click
to cancel entity creation and exit the guide
panel dialog.
After the entity has been added to the model, the corresponding entity will automatically be displayed in the browser area.Note: By default, variables names of entities in Inspire follow a certain convention. For example, all force entities have a variable name starting with “Force_”. This is the recommended convention to follow when building models in Inspire since it has many advantages in model editing and model manipulation. - Click
Edit an Entity
General workflow to edit an entity using the Motion ribbon tool or Property Editor.
| To use this method | Do this |
|---|---|
| Motion ribbon tool |
|
| Property Editor |
|
| Model Browser |
|
| Modeling window | |
| Table |
|

