JOINT
Bulk Data Entry Defines a joint for Multibody Dynamics.
Format
| (1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) | 
|---|---|---|---|---|---|---|---|---|---|
| JOINT | JID | JTYPE | G1 | G2 | X3, G3 | Y3 | Z3 | blank | |
| X4, G4 | Y4 | Z4 | 
Example 1
| (1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) | 
|---|---|---|---|---|---|---|---|---|---|
| JOINT | 3 | BALL | 345 | 231 | 
Example 2
| (1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) | 
|---|---|---|---|---|---|---|---|---|---|
| JOINT | 4 | UNIV | 456 | 899 | 0.0 | 0.0 | 1.0 | ||
| 399 | 
Definitions
| Field | Contents | SI Unit Example | 
|---|---|---|
| JID | Unique joint
                                identification number. (Integer > 0)  | 
                            |
| JTYPE | Joint type.
  | 
                            |
| G1, G2 | Geometric grid point
                                identification number. Used to identify the bodies to be connected
                                and, for many JTYPEs, the location of the
                                        joint. G1 and G2 identify the bodies being joined and must; therefore, belong to different bodies. (Integer > 0)  | 
                            |
| X3, Y3, Z3 | First orientation vector
                                of the joint. (Real)  | 
                            |
| G3 | Grid point identification
                                number to optionally supply X3,
                                    Y3, Z3 in conjunction with
                                either G1 or G2 (depending on
                                the JTYPE). (Integer > 0)  | 
                            |
| X4, Y4, Z4 | Second orientation vector
                                of the joint. (Real)  | 
                            |
| G4 | Grid point identification
                                number to optionally supply X4,
                                    Y4, Z4 in conjunction with
                                    G2. (Integer > 0)  | 
                            
Comments
- Joints are only valid in a multibody solution sequence.
 - Definition of the different joint types:
JTYPE Required Fields Joint Orientation BALL G1, G2 G1 and G2 must coincide. FIX G1, G2 G1 and G2 must coincide. REV G1, G2, and either X3, Y3, Z3 or G3 G1 and G2 must coincide. The selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3.
TRANS G1, G2, and either X3, Y3, Z3 or G3 G1 and G2 must be along the joint axis. The selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3.
CYL G1, G2, and either X3, Y3, Z3 or G3 G1 and G2 must be along the joint axis. The selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3.
UNIV G1, G2, and either X3, Y3, Z3 or G3 and either X4, Y4, Z4 or G4 G1 and G2 must coincide. The first selected (cross pin) axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3.
The second selected (cross pin) axis is defined by the vector X4, Y4, Z4 or alternatively the vector from G2 to G4.
The selected axes must be perpendicular.
CV G1, G2, and either X3, Y3, Z3 or G3 and either X4, Y4, Z4 or G4 G1 and G2 must coincide. The first selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3.
The second selected axis is defined by the vector X4, Y4, Z4 or alternatively the vector from G2 to G4.
PLANAR G1, G2, and either X3, Y3, Z3 or G3 G1 and G2 must be in the joint plane. The vector X3, Y3, Z3 or the vector from G1 to G3 will define the normal to the plane.
INLINE G1, G2, and either X3, Y3, Z3 or G3 G1 and G2 must be along the joint axis. The selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G2 to G3.
PERP G1,G2 and either X3, Y3, Z3 or G3 and either X4, Y4, Z4 or G4 The first selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3. The second selected axis is defined by the vector X4, Y4, Z4 or alternatively the vector from G2 to G4.
The selected vectors must be perpendicular to one another.
PARA G1,G2 and either X3, Y3, Z3 or G3 and either X4, Y4, Z4 or G4 The first selected axis is defined by the vector X3, Y3, Z3 or alternatively the vector from G1 to G3. The second selected axis is defined by the vector X4, Y4, Z4 or alternatively the vector from G2 to G4.
The selected vectors must be parallel to one another.
INPLANE G1,G2 and either X3, Y3, Z3 or G3 and either X4, Y4, Z4 or G4 The first selected vector is defined by X3, Y3, Z3 or alternatively the vector from G2 to G3. The second selected vector is defined by X4, Y4, Z4 or alternatively the vector from G2 to G4.
The selected vectors must be perpendicular to one another.
ORIENT G1, G2  - The Multibody Dynamics (OS-MBD) joints which are defined using the JOINT entry with OptiStruct-MotionSolve integration are different from the OptiStruct joints defined using JOINTG.
 - This card is represented as a joint element in HyperMesh.