Block Category: Animation

Inputs: 4 x 4 transformation matrix and an integer that represents the animation number, which corresponds to the animation that is to be executed.

Description: The mesh3D block lets you plot mesh data from a DirectX file (X).

The mesh3D block is a DirectX block; it recognizes the following coordinate system:



Mesh File: Indicates the name of the DirectX X file to be used as input to the mesh3D block. If you do not know the name, click to find it.

Mesh Properties: Indicates the center of the bounding sphere, radius, and number of animation sets.