The name of the object.
The object type of the object.
Get the connector to which the cavity belongs.
The list of sub-types of the cavity (e.g., "halfdot"
or "in
").
Get the value of an attribute.
the name of the attribute.
the value(s) of the attribute if it exists, or undefined
if
the object does not have an attribute with the given name.
In case the object has multiple attributes with the same name,
an array with the values is returned instead of a single string.
Representation of a cavity at the connector of a component. Please see the EDB documentation for more information about the EDB object model; here every component contains a set of connectors, which in turn contain a set of cavities. This also holds for inline connectors (which in physical reality do not have a component) and splices/eyelets (which actually neither have connectors nor cavities).